Assassin's Creed Infinity is a live service platform connecting future games

UPDATE 2.25PM UK: Ubisoft has now formally acknowledged Assassin’s Creed Infinity and detailed more of how it will be run, and who will work on it.

The lengthy blog post contains mention of two teams led by two creative directors. Clint Hocking, formerly of Splinter Cell and Watch Dogs Legion, will lead a team at Ubisoft Montreal. Jonathan Dumont, a veteran of Assassin’s Creed Syndicate and Odyssey, will lead a team at Ubisoft Quebec.

The Infinity project that will include the games made by both these teams will be led by Marc-Alexis Côté, who will now serve as executive producer of the entire Assassin’s Creed franchise. Côté worked on Brotherhood before becoming creative director on Syndicate, and is one of the most senior staff at Ubisoft Quebec.

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Côté will be aided by the franchise’s long-serving brand director Étienne Allonier from Montreal and Valhalla producer Julien Laferrière from Quebec, who I spoke to last year about Valhalla’s Viking hub.

There’s no mention of the cases of harassment mentioned below. There is a lot of talk of how this new production model reflects a modern and post-pandemic model of remote, collaborative game production no longer centred entirely on specific studios, and a push for increased diversity and representation among teams.